
Micro Soccer Jamboree
Objective:
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To create a Jamboree atmosphere.
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Children just play without any coaching.
Target:
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To enjoy the sheer fun of unadulterated soccer with plenty of opportunities to get touches of the ball and score goals.

Organization
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Any number of players above 11 can create a Jamboree atmosphere. Consider joining up with another team who practice at the same time.
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If less than 12 players, make up three teams (of 3 or 4 players). Have a second activity area (such as the Circle Game) as one team waits their turn to play.
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With 12 or more put in two fields or more, depending on numbers.
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With more than one field synchronize the play.
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The time-keeper starts the game for everyone with a long whistle, and signals the end of the quarters and the end of the games.
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One long blast signals the start of play.
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A short blast signals the end of each quarter.
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After the end of each quarter the substitutions/rotations take place and the game is recommenced as quickly as possible without a signal from the time-keeper.
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Restart with an indirect free kick from the part of the field where the period ended with the kick taken by the team that was in possession.
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A short blast, followed by a long blast signifies the end of the game at the conclusion of the fourth quarter.
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Play 4-periods of two minutes.
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Try not to have more than 4 players on a team.
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With 4, at the end of each period, the sub becomes the goalkeeper, the goalkeeper moves out onto the field. One field player comes off.
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After 4-periods each player will have played 3 quarters - once in goal and twice on the field. Use the same principle with 3 players or 5 players (equal time in goal and on the field).
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Teams work on a Round-Robin format.
Teaching
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Coaches have to work hard to say … nothing!