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  • To give each player many opportunities to kick the ball in a 4 vs. 4 game.

  • To gain a further understanding about combined play with the addition of another player (as compared to 3 vs. 3).


  • To outscore the opposition.


  • Field size 35 x 25 yards.

  • Goal is 3-yards wide.

  • No goalkeepers.

  • Goals only count below knee height.

  • When ball goes out of play, game is restarted by:

    • Sideline - throw-in (or pass-in)

    • Endline - goal kick or corner kick, depending on which player last touched ball.

  • After a goal, re-start with goal kick.

  • In practice with numbers of 16 or more have two fields (coaches can join in to make up the numbers, but are not allowed to score).

  • If less than 16, have three teams and a separate practice operating and rotate teams in and out of the 4 vs. 4 game.



  • On goal kicks encourage two go fully wide, left and right, and one player to go forward centrally giving a diamond shape.

  • Encourage attacking teams to always have a rear-supporting player (and this player might and should change if they see an opportunity to go forward).

  • Think about the diamond shape in fluid play.

  • Try to get players in the habit of immediately recovering back into good defensive positions as soon as they lose the ball.


  • This is the teaching phase of the 4 vs. 4 game that will be used for free play in the end-of-session jamboree so is a stand-alone activity.

  • The playing of the game in the jamboree will greatly challenge and progress the players as the “game is the teacher.”

  • The most important progression is how the players make eye contact, communicate and adjust and position off one another.

  • Look at how they can be continually re-establishing the diamond shape in fluid play.

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