top of page

4v4 Jamboree


  • To create a Jamboree atmosphere.

  • To allow children to enjoy playing without any coaching.


  • To enjoy the sheer fun of non-stop soccer with plenty of opportunities to get touches of the ball and score goals.


  • Any number of players above 15 can create a Jamboree atmosphere. Consider joining up with another team who practice at the same time.

  • If less than 16 make up three teams of 4 or 5 players. Have a second activity area as one team wait their turn to play.

  • With 16 or more put in two fields or more, depending on numbers.

  • With more than one field synchronize the play.

    • The time-keeper starts the game for everyone with a long whistle, and signals the end of the period and the end of the games.

    • One long blast signals the start of play.

    • A short blast signals the end of each quarter.

    • After the end of each period the substitutions/rotations take place and the game is recommenced as quickly as possible - without a signal from the time-keeper.

    • Restart with an indirect free kick from the part of the field where the period ended with the kick taken by the team that was in possession.

    • A short blast, followed by a long blast signifies the end of the game at the conclusion of the fifth period.

    • Play 4-periods of two to three minutes.

  • Try not to have more than 6 players on a team.

  • With 5 players, at the end of each period, one of the subs becomes the goalkeeper, the goalkeeper moves out onto the field. One field players comes off. In next game the one player who did not play in goal starts in goal. Use the same principle with 4 players or 6 players (equal time in goal and on the field).

  • Jamboree operates with a Round-Robin format.



  • Coaches have to work hard to say … nothing!

bottom of page